Ingredients

Abyssal Reed

Shadowy reed that grows only in cursed, still waters.
Boon: +3 to Dexterity and advantage on Stealth checks.Bane: -3 to Dexterity and disadvantage on Stealth checks.

Lakes

Wetlands

River

Ashcap Fungus

Spicy, volcanic fungus with a smoky aroma and energizing burn.
Boon: +1 to Constitution and resistance to fire damage.Bane: -1 to Constitution and vulnerability to fire damage.

Volcanic

Blightbark Leaf

Bitter leaf with toxin-resistant properties.
Boon: Resistance to poison damage and advantage on Constitution saving throws.Bane: Vulnerability to poison damage and disadvantage on Constitution saving throws.

Underdark

Subterranean

Citrus Thistle

Spiny magical plant used in custards.
Boon: +1 to Intelligence and resistance to radiant damage.Bane: -1 to Intelligence and vulnerability to radiant damage.

Extraplanar

Celestial

Deepcoral Extract

Mystical extract from coral that grows in oceanic trenches.
Boon: +2 on all attack rolls and resistance to necrotic damage.Bane: -2 on all attack rolls and vulnerability to necrotic damage.

Coastal

Ocean

Faelight Bark

Luminescent bark from fey-touched trees.
Boon: +3 to Intelligence and advantage on Arcana checks.Bane: -3 to Intelligence and disadvantage on Arcana checks.

Forests

Flash Salt

Bright, crackling salt harvested from evaporated lightning pools.
Boon: +2 to Dexterity and resistance to lightning damage.Bane: -2 to Dexterity and vulnerability to lightning damage.

Mountains

Highlands

Desert

Glacier Heart Crystal

A crystal formed in the heart of ancient glaciers, radiating cold wisdom.
Boon: +2 to Wisdom and resistance to cold damage.Bane: -2 to Wisdom and vulnerability to cold damage.

Lakes

Wetlands

Hearthmoss

A warm, spongy moss that grows in abandoned hearths and magical ruins.
Boon: +1 to Dexterity.Bane: -1 to Dexterity.

Any

Kelpheart Vine

Bioluminescent seaweed pulsing with magical nutrients.
Boon: +2 to Intelligence and resistance to necrotic damage.Bane: -2 to Intelligence and vulnerability to necrotic damage.

Coastal

Ocean

Midnight Lotus

Aquatic flower, blooming only at night with calming magic.
Boon: Advantage on Wisdom saving throws and resistance to cold damage.Bane: Disadvantage on Wisdom saving throws and vulnerability to cold damage.

Lakes

Wetlands

Nightberries

Deep violet fruit glowing faintly in moonlight.
Boon: Extended Darkvision (120 ft), advantage on Insight checks, and advantage on Arcana checks.Bane: Scared of the Dark. You must make a DC 18 WIS Saving Throw to enter a dark or dimly-lit area,", disadvantage on Insight checks, and disadvantage on Arcana checks.

Forests

River

Salt Pearl

Crystallized salt cluster from deep tidepools.
Boon: +2 to Intelligence and resistance to necrotic damage.Bane: -2 to Intelligence and vulnerability to necrotic damage.

Coastal

Ocean

Snowmilk

Naturally chilled dairy from frost cows.
Boon: Resistance to cold damage.Bane: Vulnerability to cold damage.

Lakes

Wetlands

Sunrise Berries

Cheerfully tart berries said to bloom with the dawn.
Boon: Advantage on Wisdom saving throws.Bane: Disadvantage on Wisdom saving throws.

Extraplanar

Celestial

Void Crystal Fragments

Crystallized fragments from the space between planes, defying comprehension.
Boon: +4 to Wisdom and immunity to being stunned.Bane: -4 to Wisdom and Star Struck. You have a 1d4 chance of becoming Stunned at the start of each turn, until the start of your next turn.

Extraplanar

Whisperdew Resin

A sticky, translucent sap that collects in silent groves touched by moonlight.
Boon: Advantage on Wisdom saving throws and resistance to bludgeoning damage.Bane: Disadvantage on Wisdom saving throws and vulnerability to bludgeoning damage.

Any

Amberberry

Bright berries from hill shrubs with energizing sweetness.
Boon: +2 to Dexterity and resistance to fire damage.Bane: -2 to Dexterity and vulnerability to fire damage.

Grasslands

Plains

Ashen Root

A dense, bitter tuber that absorbs smoky flavor and thickens stews.
Boon: +1 to all ability checks and saving throws.Bane: -1 to all ability checks and saving throws.

Volcanic

Bog Berries

Tart berries that improve resistance to toxins.
Boon: Advantage on Constitution Checks.Bane: Disadvantage on Constitution Checks.

Swamps

Common Flour

Basic flour ground from widely available grains.
Boon: +1 Maximum Hit Points.Bane: -1 Maximum Hit Points.

Any

Ember Moss

Heat-resistant moss that enhances mental fortitude.
Boon: Advantage on Wisdom Saving Throws.Bane: Disadvantage on Wisdom Saving Throws.

Volcanic

Fenroot

Black-veined root that seeps a numbing sap.
Boon: +1 to Strength and resistance to necrotic damage.Bane: -1 to Strength and vulnerability to necrotic damage.

Swamps

Frost Lichen

Hardy lichen that survives in cold environments, sharpening reflexes.
Boon: Advantage on Dexterity Saving Throws.Bane: Disadvantage on Dexterity Saving Throws.

Lakes

Wetlands

Glimmergold Fruit

Glowing citrus found during solar flares or in planar folds.
Boon: +2 on all attack rolls and resistance to radiant damage.Bane: -2 on all attack rolls and vulnerability to radiant damage.

Extraplanar

Celestial

Hill Garlic

Sharp, aromatic garlic growing in rocky soils.
Boon: Advantage on Constitution Saving Throws.Bane: Disadvantage on Constitution Saving Throws.

Grasslands

Plains

Kraken Ink Concentrate

Concentrated essence from an ancient kraken, pulsing with deep ocean magic.
Boon: +4 to Intelligence and immunity to exhaustion.Bane: -4 to Intelligence and Tired. Gain one level of Exhaustion.

Coastal

Ocean

Mirefruit

Sour fruit with a pungent aroma, common in marshy thickets.
Boon: Advantage on Wisdom Checks.Bane: Disadvantage on Wisdom Checks.

Swamps

Phoenix Feather Dust

Powdered remnants of a phoenix feather, radiating eternal flame.
Boon: +4 to Constitution and immunity to being petrified.Bane: -4 to Constitution and Rock On. You have a 1d4 chance of becoming Petrified at the start of each turn, until the start of your next turn.

Volcanic

Extraplanar

Shadowleaf

Dark leaves that enhance stealth and cunning.
Boon: Advantage on Stealth Checks.Bane: Disadvantage on Stealth Checks.

Forests

Swamps

Starlight Petals

Delicate petals that enhance divine connection.
Boon: Advantage on Religion Checks.Bane: Disadvantage on Religion Checks.

Extraplanar

Celestial

Desert

Tempest Yolk

Electrified egg from storm rocs or sky nests.
Boon: Resistance to lightning damage and advantage on Dexterity saving throws.Bane: Vulnerability to lightning damage and disadvantage on Dexterity saving throws.

Mountains

Highlands

Voidtouched Nectar

Sweet nectar that has been touched by the void between planes.
Boon: +2 to Intelligence and resistance to psychic damage.Bane: -2 to Intelligence and vulnerability to psychic damage.

Extraplanar

Windgrass

Flexible grass that sways with every breeze, enhancing agility.
Boon: Advantage on Acrobatics Checks.Bane: Disadvantage on Acrobatics Checks.

Grasslands

Plains

Ancient Treant Heartwood

Core wood from a millennia-old treant, containing the wisdom of ages.
Boon: +4 to Charisma and immunity to being stunned.Bane: -4 to Charisma and Star Struck. You have a 1d4 chance of becoming Stunned at the start of each turn, until the start of your next turn.

Forests

Ashland Butter

Rich butter from animals raised in volcanic regions.
Boon: Advantage on Constitution Saving Throws.Bane: Disadvantage on Constitution Saving Throws.

Volcanic

Bogshade Fungus

Rare, spongy fungus found under rotting logs in cursed bogs.
Boon: +3 to Dexterity and resistance to psychic damage.Bane: -3 to Dexterity and vulnerability to psychic damage.

Swamps

Crimson Figs

Dense, sweet fruit that turns velvety and bold when cooked.
Boon: +3 to Charisma and immunity to being frightened.Bane: -3 to Charisma and you are Spooked. You have a 1d4 chance of becoming Frightened at the start of each turn, until the start of your next turn.

Forests

Ember Sage

Aromatic herb with fiery potency used to impart smokiness.
Boon: +1 to Dexterity and +1 on all Damage Rolls.Bane: -1 to Dexterity and -1 on all Damage Rolls.

Volcanic

Desert

Fireberries

Tart, spicy berries harvested near lava vents.
Boon: Gain 3+1d6 Maximum Hit Points and resistance to fire damage.Bane: Lose 3+1d6 Maximum Hit Points and vulnerability to fire damage.

Volcanic

Frostbloom

Pale blue flower found in the tundra, harvested before dawn.
Boon: Resistance to cold damage and advantage on Wisdom saving throws.Bane: Vulnerability to cold damage and disadvantage on Wisdom saving throws.

Lakes

Wetlands

Glowlure Algae

Bioluminescent aquatic algae that glow faintly even when dried.
Boon: Darkvision (60 ft), Water Breathing, and advantage on Perception checks.Bane: Scared of the Dark (must make DC 10 WIS save to enter dark areas). Weak Lungs. 1d4 chance of drowning each round when submerged in water for more than 1 minute, and disadvantage on Perception checks.

Lakes

Wetlands

Infernal Pepper

Blisteringly hot pepper that radiates heat.
Boon: +3 to Charisma and resistance to fire damage.Bane: -3 to Charisma and vulnerability to fire damage.

Volcanic

Leviathan Ink

Distilled ink from a sea leviathan, pulsing with arcane energy.
Boon: +3 to Intelligence and resistance to force damage.Bane: -3 to Intelligence and vulnerability to force damage.

Coastal

Ocean

Molten Sugar Crystals

Slow-melting sugar that crackles when heated.
Boon: +3 to Charisma and resistance to fire damage.Bane: -3 to Charisma and vulnerability to fire damage.

Volcanic

Desert

Pine Needles

Aromatic needles that enhance natural awareness.
Boon: Advantage on Survival Checks.Bane: Disadvantage on Survival Checks.

Forests

Skywheat

Grain swaying on wind-battered cliffs and peaks.
Boon: Advantage on Dexterity Saving Throws.Bane: Disadvantage on Dexterity Saving Throws.

Mountains

Highlands

Starpetal Dust

Ground pollen of nocturnal star-shaped flowers.
Boon: Advantage on Arcana Checks.Bane: Disadvantage on Arcana Checks.

Forests

Lakes

Thunderroot

Pulsing root that crackles faintly when touched.
Boon: +3 to Strength and resistance to thunder and lightning damage.Bane: -3 to Strength and vulnerability to thunder and lightning damage.

Grasslands

Plains

Volcanic Yeast

Yeast strain harvested from deep-heated chambers or vents.
Boon: Resistance to fire damage and advantage on Constitution saving throws.Bane: Vulnerability to fire damage and disadvantage on Constitution saving throws.

Volcanic

Yellowroot Cheese

Aged cheese with tangy flavor and slight arcane resonance.
Boon: +2 to Constitution and resistance to thunder damage.Bane: -2 to Constitution and vulnerability to thunder damage.

Extraplanar

Celestial

Ash Sugar

Smoky-sweet sugar refined from volcanic cane.
Boon: +1 to Charisma and resistance to psychic damage.Bane: -1 to Charisma and vulnerability to psychic damage.

Volcanic

Ashland Mushrooms

Earthy and resilient fungi, known for their restorative properties.
Boon: Advantage on Strength Checks.Bane: Disadvantage on Strength Checks.

Lakes

Wetlands

Cave Moss

Simple green moss that grows in damp cave entrances.
Boon: +1 Maximum Hit Points.Bane: -1 Maximum Hit Points.

Underdark

Subterranean

Lakes

Crushed Crystallized Dragon Marrow

Extracted bone marrow from a dragon, crystallized under extreme pressure, then crushed into a powder.
Boon: +4 to Constitution, immunity to being frightened, and resistance to all damage types.Bane: -4 to Constitution, vulnerability to all damage types, and you are Spooked. You have a 1d4 chance of becoming Frightened at the start of each turn, until the start of your next turn.

Any

Emberleaf Extract

Syrup from flameleaf trees, used for intense heat and sweetness.
Boon: Resistance to fire damage and advantage on Dexterity saves.Bane: Vulnerability to fire damage and disadvantage on Dexterity saves.

Volcanic

Flapjack Maple Sap

A thick, golden syrup that oozes from ancient enchanted maple trees. Sweet and sticky with potent magical properties that enhance vitality and warmth.
Boon: +2 to Constitution and resistance to cold damage.Bane: -2 to Constitution and vulnerability to cold damage.

Forests

Frostmark Petals

A striking flower with brilliant blue petals marked by dark, tattoo-like splotches that seem to shift in the cold. Found only in the harshest winter environments.
Boon: +1 to Strength and resistance to cold damage.Bane: -1 to Strength and vulnerability to cold damage.

Lakes

Wetlands

Mountains

Golden Prairie Tubers

Nutty, sweet root vegetable from grasslands.
Boon: Advantage on Constitution Checks.Bane: Disadvantage on Constitution Checks.

Grasslands

Plains

Ironbark Essence

Concentrated essence from metal-hard ironwood trees.
Boon: +2 to Strength and resistance to slashing damage.Bane: -2 to Strength and vulnerability to slashing damage.

Forests

Meadow Salt

Crystalline salt harvested from dried meadow pools with subtle magical properties.
Boon: Advantage on Constitution Saving Throws.Bane: Disadvantage on Constitution Saving Throws.

Grasslands

Plains

Mountain Herbs

Hardy herbs that enhance physical prowess.
Boon: Advantage on Athletics Checks.Bane: Disadvantage on Athletics Checks.

Mountains

Highlands

Rustroot

Spicy, reddish root used sparingly.
Boon: Advantage on Constitution Checks.Bane: Disadvantage on Constitution Checks.

Underdark

Subterranean

Smoldercap Mushrooms

Dense, meaty mushrooms with smoky flavor found near volcanic vents.
Boon: Advantage on Perception checks and resistance to poison damage.Bane: Disadvantage on Perception checks and vulnerability to poison damage.

Volcanic

Stormcaller Powder

Electrified powder that crackles with captured lightning.
Boon: +2 to Dexterity and resistance to lightning damage.Bane: -2 to Dexterity and vulnerability to lightning damage.

Mountains

Highlands

Tidepool Kelp

Resilient seaweed that enhances physical endurance.
Boon: Advantage on Strength Checks.Bane: Disadvantage on Strength Checks.

Coastal

Ocean

Lakes

Whisper Thyme

Subtle herb believed to enhance mental clarity.
Boon: +2 to Intelligence and resistance to psychic damage.Bane: -2 to Intelligence and vulnerability to psychic damage.

Grasslands

Plains